MachineGames, a new studio comprised of developers behind "The Darkness" and "The Chronicles of Riddick: Escape from Butcher Bay," is creating a new "Wolfenstein" for PC, PS3, Xbox 360 and next-gen consoles for late 2013.
In 1992, the fate of the world lay on the shoulders of game hero and Polish-American spy B.J. Blazkowicz, infiltrators of Nazi strongholds, uncoverer of occult secrets, and eventual slayer of a pixelated mechanical Führer, Robo-Hitler himself.
As knowingly far-fetched as the storyline was, "Wolfenstein 3D" became a huge success; it fused bleeding-edge graphics tech with heart-pumping action and a controversial humor, establishing the primacy of an exciting new First-Person Shooter genre in its wake.
Franchise replacements may not have been met with quite such a rapturous reception -- though 2003's "Wolfenstein: Enemy Territory" remains significant as a free, team-based online multiplayer excursion -- and with "Wolf 3D" creator Id Software occupied by "Doom 4" -- the veteran debutants of MachineGames are picking up the mantle with "Wolfenstein: The New Order."
Blazkowicz is back, this time in the 1960s, and faced with a mechanized army bent on global domination in this steadfastly single-player production.
Set up by several key staff from Starbreeze Studios, which since completed a "Syndicate" reboot for Electronic Arts, MachineGames should be well placed to delve back into "Wolfenstein" history, given the adept fashion with which "The Darkness" and especially "Escape from Butcher Bay" dealt with the genre.
Publisher's website: bethsoft.com/games/wolfenstein_tno"Wolfenstein: The New Order - Announcement Trailer" - youtu.be/p9vXzCV4g4scp/kc