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'Grand Theft Auto V' hits streets in brash debut

Unabashedly brutal "Grand Theft Auto V" hits the streets Tuesday in a sequel that promises to enthral fans of the blockbuster videogame franchise. Rockstar Games spent five years crafting the new instalment and the time has paid off for gamers, according to a slew of reviews giving the title top marks. "GTA V has been worth the five-year wait," said computerandvideogames.com digital manager John Houlihan. "You can really see the maturity in this version, the graphics look sensational -- it really is like being in a virtual copy of LA."

'Grand Theft Auto V' hits streets in brash debut

The unabashedly brutal "Grand Theft Auto V" hit the streets Tuesday, in the global launch of a sequel that promises to enthrall fans of the blockbuster videogame franchise. Rockstar Games spent five years crafting the title, with a rumoured production budget of $270 million, and the time has paid off for gamers according to a slew of reviews giving it top marks. "You can really see the maturity in this version, the graphics look sensational -- it really is like being in a virtual copy of LA," said computerandvideogames.com digital manager John Houlihan.

'Grand Theft Auto V' hits streets in brash debut

Fans of "Grand Theft Auto V" around the world queued for hours on Tuesday to get their hands on the latest version of the brutally violent blockbuster video game franchise. Rockstar Games spent five years crafting the title with a rumoured production budget of $270 million (202 million euros), dwarfing the outlay on some Hollywood films. The game sparked a stampede in the Netherlands while store shelves emptied in other countries in Asia and Europe as it went on sale.

'Grand Theft Auto V' hits streets in brash debut

Unabashedly brutal "Grand Theft Auto V" hit the streets Tuesday in a sequel that promises to enthrall fans of the blockbuster videogame franchise. Rockstar Games spent five years crafting the title and the time has paid off for gamers, according to a slew of reviews giving it top marks. "GTA V has been worth the five-year wait," said computerandvideogames.com digital manager John Houlihan. "You can really see the maturity in this version, the graphics look sensational -- it really is like being in a virtual copy of LA."

'Grand Theft Auto V' hits streets in brash debut

Unabashedly brutal "Grand Theft Auto V" hits the streets Tuesday in a sequel that promises to enthrall fans of the blockbuster videogame franchise. Rockstar Games spent five years crafting the new installment and the time has paid off for gamers, according to a slew of reviews giving the title top marks. "GTA V has been worth the five-year wait," said computerandvideogames.com digital manager John Houlihan. "You can really see the maturity in this version, the graphics look sensational -- it really is like being in a virtual copy of LA."

Gamers line up to be among the first to get their hands on Grand Theft Auto V

TORONTO - Anxious video-gamers began lining up early Monday evening for the midnight launch of Grand Theft Auto 5. To celebrate the latest release of the billion-dollar video game franchise, a launch party was held outside the Best Buy store on Bay and Dundas Streets in downtown Toronto. By shortly after 10 p.m. about 40 gamers, mostly 20-something males, were waiting in the roped-off area in front of the store. And the crowd continued to grow until the 12:01 a.m. release of the much-anticipated video game.

'Grand Theft Auto' creator Rockstar Games thrives by breaking the law

Rockstar Games doesn't play by the rules. Not that anyone would expect the creators of the massively successful "Grand Theft Auto" franchise to operate like other game designers. And while that's created an undeniable mystique around this week's release of "Grand Theft Auto V," it's also raised some questions. Q: Why now? Sony and Microsoft are about two months away from unleashing powerful new game consoles. And yet, the biggest release of the holiday season has been designed for their aging workhorses, the PlayStation 3 and the Xbox 360.

This week's top 10 paid and free apps for iPhone and iPad on the App Store

App Store Official Charts for the week ending Aug. 26, 2013: Top Paid iPhone Apps: 1. Asphalt 8: Airborne, Gameloft 2. Minecraft — Pocket Edition, Mojang 3. PicPlayPost, Flambe Studios LLC 4. Heads Up!, Warner Bros. 5. Pixel Gun 3D — Block World Pocket Survival Shooter with Skins Maker for minecraft (PC edition) 6. Pimp Your Screen, Apalon 7. NFL Fantasy Football Cheat Sheet 2013, NFL Enterprises LLC 8. AfterLight, Simon Filip 9. Flipagram — Turn your Instagram photos into fun, captivating video slideshows, Flipagram LLC

Boy who shot grandmother thought gun was a toy: official

By Karen Brooks (Reuters) - An 8-year-old Louisiana boy who shot and killed his elderly grandmother after playing a violent video game told authorities "he thought it was a toy gun," East Feliciana Parish District Attorney Samuel D'Aquilla said on Tuesday. The boy, whose name was not disclosed, is not charged with a crime and has been released to his parents. Louisiana law prevents children under 10 from facing criminal charges, on the assumption that they are not mature enough to have criminal intent, D'Aquilla said.

GameStop boosts profit forecast on console outlook; stock jumps

By Malathi Nayak and Chandni Doulatramani (Reuters) - GameStop Corp raised its 2013 earnings forecast on Thursday, counting on new consoles from Microsoft Corp and Sony Corp to boost holiday season spending on video games and reverse the sector's decline. Shares of GameStop, the world largest retailer of video games, closed up 9 percent after quarterly results exceeded Wall Street's expectations.
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